I've always been fascinated by making things that don't quite exist.
My work moves between fine art, special effects, animation, sculpture, and projection mapping, but they're all connected by the same question:Â how do things transform?
Whether I'm sculpting creatures, building masks and prosthetics, creating animated films, or constructing fictional artifacts, I'm interested in the space between the familiar and the imagined. Drawing inspiration from mythology, folklore, archaeology, comics, and cinema, I create work that invites people to step into worlds where stories are discovered rather than simply told.
I enjoy moving between physical and digital processes—from sculpting clay and fabricating practical effects to projection mapping, stop-motion animation, and experimental media. Each project becomes an opportunity to learn a new material, technique, or way of seeing.
I'm currently based in Toronto, where I continue to develop projects that bridge fine art, special effects, and immersive media.